Foundation of Creativity
Atelier ran by Pietro Gravino, Bernardo Monechi and Vito D. P. Servedio
How can we define and measure the creative products of human and social activities, including language or socio-cultural activities on the web and social media? Can we observe and measure how novelties are adopted at a community scale, becoming real cultural innovations? This atelier addresses these questions by introducing some of the most advanced investigation tools: web-experiments, data science, in silico simulations and theoretical modeling. With these instruments participants will be guided in a real research path: from the definition of quantitative metrics, to data analysis and simulations, to the conception of new gaming environments to measure creativity and monitor innovation processes. The final aim is to unravel the main ingredients of creativity and to identify the dynamics underlying the evolution and the innovations in socio-technical-cultural systems.
Program
Date | Frontal Lesson | Laboratory |
---|---|---|
5 Sept. | Introduction and Challenges presentation(15:30-17:00) |
|
6 Sept. | Data mining and analysis (11:00-13:00) | Python and MongoDB tutorial and free lab (14:30-17:00) |
7 Sept. | Modeling and simulation (11:00-13:00) | Analysis and Visualization tutorial and free lab (14:30-17:00) |
8 Sept. | Web-experiments and games (11:00-13:00) | XTribe tutorial and free lab (14:30-17:00) |
9 Sept. | Finalisation and public demonstration |
Background Materials and prerequisites
Literature
- Tria, Francesca, et al. "The dynamics of correlated novelties." Scientific reports4 (2014).
- Loreto, Vittorio, et al. "Dynamics on Expanding Spaces: Modeling the Emergence of Novelties." Creativity and Universality in Language. Springer International Publishing, 2016. 59-83.
- Gravino, P., et al. "Crossing the horizon: exploring the adjacent possible in a cultural system.", in ICCC 2016, proceedings of the Seventh International Conference on Computational Creativity, Paris, 2016
- Caminiti, Saverio, et al. "XTribe: a web-based social computation platform."Cloud and Green Computing (CGC), 2013 Third International Conference on. IEEE, 2013.
- Gravino, P., et al, “Unveiling Political Opinion Structures with a Web-experiment”, in Proceedings of the 1st International Conference on Complex Information Systems, pages 39-47, Rome, 2016.
- Monechi, B., et al. “Significance and Popularity in Music Production”, submitted to Plos One (Mail the author for PDF: Bernardo Monechi mone.berna@gmail.com)
- Monechi, B., et al., “Exploit and explore: how the expansion of the adjacent possible triggers waves of successful novelties.”, submitted to Scientific Reports (Mail the author for PDF: Bernardo Monechi mone.berna@gmail.com)
Software and Programming Languages
- Python/C/C++
- MongoDB
- GraphTool
- Gephi
- D3
- WebDevelopment (JavaScript, HTML, CSS)
- Node.JS
Practical Details
This atelier is part of the Summer School on Creativity and Evolution, running from Monday 5 to Friday 9 September at Lake Como (Italy). There are two kind of lessons: frontal theoretical lessons and laboratory lessons. In the former, the scientific pursuit for the unveiling of creativity and innovation dynamics will be tackled from several angles, introducing the most remarkable approaches. In the latter, after a short introduction to useful technical software and tools, participants will develop their own projects and ideas to face one of the challenges presented on the first day. During the laboratory they will be assisted in the development and the best projects will be presents in the live demonstration on Friday afternoon.
Registration: Click here!
More information: Pietro Gravino ( pietro.gravino@gmail.com)
Top